Category: Mosaic

  • Drawing All The Graphs

    Today I want to talk a bit about graphs in practice, how developing a mystery game led us to develop a whole new infrastructure useful for a much wider range of coding tasks, and why we didn’t take an off the shelf solution for working with graphs in our current endeavors at DEVLIKE. A while…

  • Coding Ouroboros

    At DEVLIKE, we’re in the middle of writing a full-fledged graph editor. Last week, I was working on implementing a menu to add components to nodes. It was designed to be quite flexible and show lists of components loaded from a file when the editor boots. The components we want to add have fields of…

  • Building Structure

    We’ve been hard at work on adding layers to the graphs-as-base-programming concept framework Mosaic, and its editor Grasp. We are building them up as a proof of concept, and first step towards a new perspective at programming in general. For more about the problem we started from, and what the foundation for our solution looks…